Justice Royale is a mobile beat 'em up with RPG elements, built for iOS using the Cocos2d game engine. I started programming this game from scratch 3 years ago. I take assets created by my co-founder in Adobe Animate and export them for editing in Adobe Photoshop. They are then sized and prepped for development use. My tasks have included creating AIs, hit detection systems, a one-of-a-kind control system using gestures, social media api integration (Facebook and Twitter) and more.
All the programming is done in XCode. I am using Chartboost for our ad monetization strategy and Facebook analytics to track our in-game engagements We are going to soft launch in a few weeks on the App Store. I am currently working on porting the game to the Unity game engine.