Quintin Rodriguez-Harrison, Front End Developer

Justice Royale

Justice Royale is a mobile beat 'em up with RPG elements, built for iOS using the Cocos2d game engine. I started programming this game from scratch in 2013. I take assets created by my co-founder in Adobe Animate and export them for editing in Adobe Photoshop. They are then sized and prepped for development use. My tasks have included creating AIs, hit detection systems, a one-of-a-kind control system using gestures, social media api integration (Facebook and Twitter) and more.

All the programming is done in XCode. I use Chartboost for our ad monetization strategy and Facebook analytics to track our in-game engagements We are currently live on the App Store! Download it here!

I am currently working on porting the game to the Unity game engine.